ImageLoader这个图片加载器是我经常使用额一个图片加载器(https://github.com/nostra13/Android-Universal-Image-Loader)
这个图片加载器在加载的时候是支持图片加载效果的,原本自带了RoundBitmapDisplayer,圆角图片显示器。
但是项目的需要,我要弄一个圆形的图片,这样有两个思路,
其一,是弄一个CircleImageView 直接改写ImageView 以达到圆形图片的效果
但是这样有个问题,就是在列表加载的时候,这个图片是不能缓存的,每次都是用重新切图
其二,使用ImageLoader的BitmapDisplayer ,这个出来的图片是可以缓存到内存中的,所以在列表中加载比较有优势
下面就是实现这种功能代码
首先我们要实现一个最重要的CircleDrawable,就是靠这个实现了圆形的功能
package auggie.library.displayers;import android.graphics.Bitmap; import android.graphics.BitmapShader; import android.graphics.Canvas; import android.graphics.ColorFilter; import android.graphics.Matrix; import android.graphics.Paint; import android.graphics.PixelFormat; import android.graphics.Rect; import android.graphics.Shader; import android.graphics.drawable.Drawable;/*** Created With Android Studio* User @47* Date 2014-07-28* Time 0:32*/ public class CircleDrawable extends Drawable {public static final String TAG = "CircleDrawable";protected final Paint paint;protected final int margin;protected final BitmapShader bitmapShader;protected float radius;protected Bitmap oBitmap;//原图public CircleDrawable(Bitmap bitmap){this(bitmap,0);}public CircleDrawable(Bitmap bitmap, int margin) {this.margin = margin;this.oBitmap = bitmap;bitmapShader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);paint = new Paint();paint.setAntiAlias(true);paint.setShader(bitmapShader);}@Overrideprotected void onBoundsChange(Rect bounds) {super.onBoundsChange(bounds);computeBitmapShaderSize();computeRadius();}@Overridepublic void draw(Canvas canvas) {Rect bounds = getBounds();//画一个圆圈canvas.drawCircle(bounds.width() / 2F,bounds.height() / 2F,radius,paint);}@Overridepublic int getOpacity() {return PixelFormat.TRANSLUCENT;}@Overridepublic void setAlpha(int alpha) {paint.setAlpha(alpha);}@Overridepublic void setColorFilter(ColorFilter cf) {paint.setColorFilter(cf);}/*** 计算Bitmap shader 大小*/public void computeBitmapShaderSize(){Rect bounds = getBounds();if(bounds == null) return;//选择缩放比较多的缩放,这样图片就不会有图片拉伸失衡Matrix matrix = new Matrix();float scaleX = bounds.width() / (float)oBitmap.getWidth();float scaleY = bounds.height() / (float)oBitmap.getHeight();float scale = scaleX > scaleY ? scaleX : scaleY;matrix.postScale(scale,scale);bitmapShader.setLocalMatrix(matrix);}/*** 计算半径的大小*/public void computeRadius(){Rect bounds = getBounds();radius = bounds.width() < bounds.height() ?bounds.width() /2F - margin:bounds.height() / 2F - margin;} }
接着就是CircleBitmapDisplayer 这个外壳
package auggie.library.displayers;import android.graphics.Bitmap;import com.nostra13.universalimageloader.core.assist.LoadedFrom; import com.nostra13.universalimageloader.core.display.BitmapDisplayer; import com.nostra13.universalimageloader.core.imageaware.ImageAware; import com.nostra13.universalimageloader.core.imageaware.ImageViewAware;/*** Created With Android Studio* User @47* Date 2014-07-27* Time 20:55* 显示原型图片的ImageLoader使用的显示器**/ public class CircleBitmapDisplayer implements BitmapDisplayer {protected final int margin ;public CircleBitmapDisplayer() {this(0);}public CircleBitmapDisplayer(int margin) {this.margin = margin;}@Overridepublic void display(Bitmap bitmap, ImageAware imageAware, LoadedFrom loadedFrom) {if (!(imageAware instanceof ImageViewAware)) {throw new IllegalArgumentException("ImageAware should wrap ImageView. ImageViewAware is expected.");}imageAware.setImageDrawable(new CircleDrawable(bitmap, margin));}}
这样着在ImageLoader 那里使用就可以了
package org.hangox.circleimageview;import android.os.Bundle; import android.support.v7.app.ActionBarActivity; import android.widget.ImageView;import com.nostra13.universalimageloader.core.DisplayImageOptions; import com.nostra13.universalimageloader.core.ImageLoader;import auggie.library.displayers.CircleBitmapDisplayer;public class MainActivity extends ActionBarActivity {ImageView iViewCircleImageDisplayer;String imageUrl = "http://d.hiphotos.baidu" +".com/image/pic/item/9358d109b3de9c8242a7de176e81800a18d84363.jpg";@Overrideprotected void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(R.layout.activity_main);iViewCircleImageDisplayer = (ImageView) findViewById(R.id.circle_image_displayer);ImageLoader.getInstance().displayImage(imageUrl,iViewCircleImageDisplayer,options); // BitmapDrawable bitmapDrawable = (BitmapDrawable) getResources().getDrawable(R.drawable.test_personal); // iViewCircleImageDisplayer.setImageDrawable(new CircleDrawable(bitmapDrawable.getBitmap())); }DisplayImageOptions options = new DisplayImageOptions.Builder().cacheInMemory(true).cacheOnDisk(true).displayer(new CircleBitmapDisplayer()).build();}
效果图:
总结:其实我想想做第一种的,结果我就做第二种的,发现第二种可以曲线实现第一种,就是把ImageView里面的Drawable
替换为CircleBitmapDislplayer ,其实这个我是写了的,在分开库的时候不知道为什么代码不见了。。。。。。。。
不过,这个库应该会继续更新,可能会用更多的显示效果
项目地址:https://github.com/L297084910/CircleImageView