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admin2025/6/10 7:39:45【news】
简介教育网站开发公司,百度seo营销,网站使用功能介绍是用什么软件做的,办理公司注册通过ThreadLocal和InheritableThreadLocal,我们能够很方便的设计出线程安全的类。JDK底层是如何做到的呢?ThreadLocal和InheritableThreadLocal有什么区别呢与联系呢?为什么有了ThreadLocal类还需要InheritableThreadLocal类,他们…
通过ThreadLocal和InheritableThreadLocal,我们能够很方便的设计出线程安全的类。JDK底层是如何做到的呢?ThreadLocal和InheritableThreadLocal有什么区别呢与联系呢?为什么有了ThreadLocal类还需要InheritableThreadLocal类,他们与Thread类是什么关系?带着这些问题我们来分析他们的源码。
ThreadLocal
ThreadLocal是为每一个线程创建一个单独的变量副本,每个线程都可以独立地改变自己所拥有的变量副本,而不会影响其他线程所对应的副本。ThreadLocal为多线程环境下变量问题提供了另外一种解决思路。下面来看看ThreadLocal内部是如何做到的。下面分别分析ThreadLocal提供的方法。
- set方法源码解析
public class ThreadLocal<T> {/**
**传入一个value参数
**/public void set(T value) {//首先得到当前线程对象Thread t = Thread.currentThread();//根据当前线程,得到ThreadLocalMap 引用。ThreadLocalMap map = getMap(t);//如果map不为空,则把值set到map里if (map != null)map.set(this, value);else
//map为空,则创建一个map对象,并设置值createMap(t, value);}//根据Thread得到 ThreadLocalMap 对象ThreadLocalMap getMap(Thread t) {return t.threadLocals;}//map为空的话,会新建一个ThreadLocalMap,并将引用交给当前Thread的threadLocals 变量void createMap(Thread t, T firstValue) {t.threadLocals = new ThreadLocalMap(this, firstValue);}}
从上面的源码上我们可以很容易的看出来,** ThreadLocal只是提供方法方便我们进行编码,而真正存变量的地方是在ThreadLocalMap 这个对象上的**。Thread对象持有ThreadLocalMap 的引用,ThreadLocalMap 以ThreadLocal为key。他们之间的关系如下图所示:
- get方法源码解析
public class ThreadLocal<T> {public T get() {//得到当前线程Thread t = Thread.currentThread();//这里取的是Thread里的ThreadLocalMap引用ThreadLocalMap map = getMap(t);if (map != null) {
//从map里取值,key为ThreadLocal对象ThreadLocalMap.Entry e = map.getEntry(this);if (e != null)return (T)e.value;}
//map为空的话,会调用setInitialValue方法return setInitialValue();}//private T setInitialValue() {
//得到一个默认的值,initialValue为protected,留给子类实现,T value = initialValue();
//得到当前线程Thread t = Thread.currentThread();
//再次尝试得到map对象ThreadLocalMap map = getMap(t);if (map != null)map.set(this, value);else
//调用createMap方法createMap(t, value);return value;}protected T initialValue() {return null;}}
get方法无非就是得到当前线程的ThreadLocalMap,如果不为空,则根据ThreadLocal为key进行取值,如果为空,则会调用createMap为Thread线程构造一个ThreadLocalMap对象,并返回initialValue方法的值。
InheritableThreadLocal
InheritableThreadLocal用于子线程能够拿到父线程往ThreadLocal里设置的值。使用代码如下:
public class Test {public static ThreadLocal<Integer> threadLocal = new InheritableThreadLocal<Integer>();public static void main(String args[]) {threadLocal.set(new Integer(456));Thread thread = new MyThread();thread.start();System.out.println("main = " + threadLocal.get());}static class MyThread extends Thread {@Overridepublic void run() {System.out.println("MyThread = " + threadLocal.get());}}
}
输出结果如下图:
如果把上面的InheritableThreadLocal换成ThreadLocal的话,在子线程里的输出将为是空。从上面的代码里也可以看出InheritableThreadLocal是ThreadLocal的子类。下面是InheritableThreadLocal的源码:
package java.lang;
import java.lang.ref.*;public class InheritableThreadLocal<T> extends ThreadLocal<T> {//这个方法留给子类实现protected T childValue(T parentValue) {return parentValue;}//重写getMap方法,返回的是Thread的inheritableThreadLocals引用ThreadLocalMap getMap(Thread t) {return t.inheritableThreadLocals;}//重写createMap方法,构造的ThreadLocalMap会传给Thread的inheritableThreadLocals 变量void createMap(Thread t, T firstValue) {t.inheritableThreadLocals = new ThreadLocalMap(this, firstValue);}
}
从源码上看,跟ThreadLocal不一样的无非是ThreadLocalMap的引用不一样了,从逻辑上来讲,这并不能做到子线程得到父线程里的值。那秘密在那里呢?通过跟踪Thread的构造方法,你能够发现是在构造Thread对象的时候对父线程的InheritableThreadLocal进行了复制。下面是Thread的部分源码:
public class Thread implements Runnable {//默认人构造方法,会调用init方法进行初使化public Thread() {init(null, null, "Thread-" + nextThreadNum(), 0);}private void init(ThreadGroup g, Runnable target, String name,long stackSize) {init(g, target, name, stackSize, null);}//最终会调用到当前这个方法private void init(ThreadGroup g, Runnable target, String name,long stackSize, AccessControlContext acc) {if (name == null) {throw new NullPointerException("name cannot be null");}this.name = name.toCharArray();
// parent为当前线程,也就是调用了new Thread();方法的线程Thread parent = currentThread();SecurityManager security = System.getSecurityManager();if (g == null) {if (security != null) {g = security.getThreadGroup();}if (g == null) {g = parent.getThreadGroup();}}g.checkAccess();if (security != null) {if (isCCLOverridden(getClass())) {security.checkPermission(SUBCLASS_IMPLEMENTATION_PERMISSION);}}g.addUnstarted();this.group = g;
//在这里会继承父线程是否为后台线程的属性还有父线程的优先级this.daemon = parent.isDaemon();this.priority = parent.getPriority();if (security == null || isCCLOverridden(parent.getClass()))this.contextClassLoader = parent.getContextClassLoader();elsethis.contextClassLoader = parent.contextClassLoader;this.inheritedAccessControlContext =acc != null ? acc : AccessController.getContext();this.target = target;setPriority(priority);
//这里是重点,当父线程的inheritableThreadLocals 不为空的时候,会调用 ThreadLocal.createInheritedMap方法,传入的是父线程的inheritableThreadLocals。原来复制变量的秘密在这里if (parent.inheritableThreadLocals != null)this.inheritableThreadLocals =ThreadLocal.createInheritedMap(parent.inheritableThreadLocals);/* Stash the specified stack size in case the VM cares */this.stackSize = stackSize;/* Set thread ID */tid = nextThreadID();}}
通过跟踪Thread的构造方法,我们发现只要父线程在构造子线程(调用new Thread())的时候inheritableThreadLocals变量不为空。新生成的子线程会通过ThreadLocal.createInheritedMap方法将父线程inheritableThreadLocals变量有的对象复制到子线程的inheritableThreadLocals变量上。这样就完成了线程间变量的继承与传递。
ThreadLocal.createInheritedMap方法的源码如下:
public class ThreadLocal<T> {
//根据传入的map,构造一个新的ThreadLocalMapstatic ThreadLocalMap createInheritedMap(ThreadLocalMap parentMap) {return new ThreadLocalMap(parentMap);}static class ThreadLocalMap {
//这个private的构造方法就是专门给ThreadLocal使用的private ThreadLocalMap(ThreadLocalMap parentMap) {
//ThreadLocalMap还是用Entry数组来存储对象的Entry[] parentTable = parentMap.table;int len = parentTable.length;setThreshold(len);table = new Entry[len];
//这里是复制parentMap数据的逻辑for (int j = 0; j < len; j++) {Entry e = parentTable[j];if (e != null) {ThreadLocal key = e.get();if (key != null) {Object value = key.childValue(e.value);Entry c = new Entry(key, value);int h = key.threadLocalHashCode & (len - 1);while (table[h] != null)h = nextIndex(h, len);table[h] = c;size++;}}}}}}
总结:
- ThreadLocal和InheritableThreadLocal本质上只是为了方便编码给的工具类,具体存数据是ThreadLocalMap 对象。
- ThreadLocalMap 存的key对象是ThreadLocal,value就是真正需要存的业务对象。
- Thread里通过两个变量持用ThreadLocalMap 对象,分别为:threadLocals和inheritableThreadLocals。
- InheritableThreadLocal之所以能够完成线程间变量的传递,是在new Thread()的时候对inheritableThreadLocals对像里的值进行了复制。
- 子线程通过继承得到的InheritableThreadLocal里的值与父线程里的InheritableThreadLocal的值具有相同的引用,如果父子线程想实现不影响各自的对象,可以重写InheritableThreadLocal的childValue方法。